

However, at dusk, the Frogs will go back to their Ponds until next day, making this strategy not viable during dusk and night.Īnother strategy is to build a large circle with a gap for an entrance of trees and lure Moose/Goose inside the trees. She will be trapped inside, allowing the player to kite her easier.īelow is the number of hits it takes (with a default damage modifier) to kill Moose/Goose. The Weather Pain is not included due to the random nature of its projectile. The Moose can also be lured into an area with multiple Ponds so the Frogs will attack her at day time. The player can also use friendly pig men, but they will eat the meat after the giant is killed. Since it can only strike one at a time, losses to a large herd will be minimal. The Old Bell, on the other hand, can be used thrice to finish it off while still obtaining its loot.Īlternatively, since Moose/Goose lacks an area-of-effect attack, it can be lured into a herd of Beefalo, as Beefalo are always in heat during spring. Not only does the 14 Gunpowder bring the Moose/Goose down to 200 health, but it can be easily taken down from there with 2 Blow Darts and still get its loot. One of the easiest ways to deal with any boss in Don't Starve is a Sleep Dart/ Pan Flute and Old Bell/14 Gunpowder combination. Another option is to tank all the damage with a Football Helmet and Log Suit, eliminating the need to kite. Due to her slow movement, and slightly slow attack, she can be fought the same way as Deerclops, using a 3-hit kite method. The attack can be avoided by unequipping the held item and re-equipping it. After every third swipe, she will honk which is a disarming attack, knocking the player's weapon out of their hands. When in range, she will attempt to gore the player. She will proceed to slowly hop towards the player. Moose/Goose will make a warning animation once it spots the player, becoming aggressive towards them.

Moose/Goose will not destroy player-built structures, except for Walls. When Moose/Goose bellows a particularly loud honk, the player will drop whatever they are currently holding in their hand. It's possible to hit it three times before the animation starts, and twice during the animation. When in close range, Moose/Goose will make a charging animation and gore the player with its antlers. When the player is a considerable distance away, Moose/Goose will jump towards the player, making a honking sound. When a Mosling is slain, all Moslings will become enraged and use a whirlwind attack that attracts Lightning to them, attempting to strike the player.

Note that a Frog Rain could potentially spawn another Moose/Goose if the Frogs attack the Moslings. Moslings won't grow into a Moose/Goose but when attacked, they will let out a cry, spawning another Moose/Goose. If left alone for roughly 1 day after it arrives, a Moose/Goose Egg will spawn, which will hatch into 5 Moslings if hit with a hammer 4 times.
